Going top, however, leads to pretty interesting places: you'll reach a hallway with a Life Jam at its entrance, and if you keep going forward, you should eventually reach a cave entrance. Espaol - Latinoamrica (Spanish - Latin America). Join her, and no longer afraid of drowning, get into the body of water, then head north. Remember you've also got that Dynamite that deals lots of damage! Not being able to water Basil's flowers : r/OMORI - reddit Remember its location? This puzzle needs a password, after you doing to the green teleport, you are sent to a maze that takes up to four whale beings. Well there's quite the assortment of faces, and getting the one you want is hard, but eh, it's just a matter of being patient. Don't warn me again for OMORI. In addition, use Kel to make Aubrey Enraged, since Headbutt will deal massive damage then (same for an Ecstatic Omori with Lucky Slice). It's time to go down the last pathway through Humphrey. #2 Sbeve Feb 5, 2021 @ 1:00pm Originally posted by CYSFOMR: Originally posted by Sbeve: Feeding this to HUMPHREY will allow them to go deeper into his insides. This will prompt him to throw you out of his body, alongside two valuable Hangman Keys (T and W). Press question mark to learn the rest of the keyboard shortcuts. After you've defeated it, a sparkling point will appear where the Shady Mole stood: you interact with it to recover all of your Clams. As soon as you do that, the representation of your fears will attack you, just like it did before with heights and spiders. Still, you shouldn't have any issues with him by using Skills; just do the usual: Omori and Aubrey as attack (take advantage of their Emotion-related Skills), Kel as a wildcard and Hero as support. How do I beat all phases of Humphrey? from the shelves. Keep in mind; you can do any pathway in any order. HUMPHREY notes that they are not the first guest, and invites the team into his insides to continue their pursuit of SWEETHEART. Privacy Policy. This will let you enter the laboratory. Well, it's now on top of your house's roof, and if you give him some Fish, it'll reward us with some Bubble Wrap. Keep going forward with the raft, which ultimately leads right, into a door. After it, you'll regain full control of movement. #2. . Hey, so I just defeated humphrey but now I don't know what to do next. I can't tell her though, or else she might get too emotional. Then, walk right: you should reach an area with a huge clam, on top of which is the S Key. Contents 1 GEOGRAPHY 2 STORY 3 NOTABLE AREAS 3.1 SLIME GIRL ENTRANCE 3.2 MOLLY'S SECTOR 3.2.1 BLUE TELEPORTER 3.2.2 RED TELEPORTER HUMPHREY is one of the three great creatures of, In the game's files, HUMPHREY is sometimes referred to as. However, they all show up as a single enemy: The Hooligans, so there's nothing to fear about being overwhelmed. We're gonna enter that door to appear in a hub that's very similar to White Space, although different. 2. In there, you should find a platform in which Kel can throw stuff - direct your shot towards the plug in the wall to the left, which opens a door. Mari will say her goodbyes and uncover it, leaving a water portal to which we'll swim to, teleporting us to an area with a dock leading towards a well. The second floor leads to a hallway with two doors: before entering them, you can interact with an NPC who's betting all of their life-savings in a rock-paper-scissors match. In there, the Shady Mole: confront him for a battle. She'll encourage to go on forward (to the top of the screen), but we're going to take a little detour first: walk back to the Underwater Highway, not through the construction site, but by just taking the ladders heading down. After that, you can return to their kitchen to presence a really moving scene; and when it's over, you can talk with the father so that he gives you a Slice of Cake. Don't worry though, I've made this guide. Steam Community :: Guide :: OMORI PUZZLE GUIDE Accessible from the puzzle room through the pipe on the left side of the room, Boss Rush is an area that lets you fight all of the game's mandatory bosses in a consecutive fashion -no healing up, no saving. achievement. As reward, we'll now be able to enter her home and make some Coffee using the machine by the kitchen. The player can return to him on the OMORI ROUTE after receiving the GIANT CHECK on ONE DAY LEFT. There are also some Watermimic, fake items - you know which they are because if you run and hit them, they'll attack: these enemies are a bit more dangerous, their attacks consist in using battle items, like Big Rubber Bands and Dynamite, with their effects applying and all. you must be missing letters from another location, humphrey will spew out two letters after you defeat him That's weird, 'cause I saw the guide and it says the letter V should be in one of the puzzle in HUMPHREY'S stomach. After a short cutscene, he'll pay Hero for. achievement. I'm not sure if you need all of the Hangman keys, unfortunately, but I advise making a second save for you to continue any Dreamworld things you want to do since you might not be able to come back. You'll find him at OtherMart's sweets shop, looking to buy a gift for her. Exiting this area through the left leads to Mari, through which we can heal, save and of course, have a picnic. After being denied entrance by a gator guy who required him to have friends to let him pass, Omori walked in the opposite direction of the road alone. After having hung out with friends and gone to sleep, Sunny will wake up in the middle of White Space. This will lead to a cutscene by the entrance, where Kel and Aubrey try to draw a picture of Basil that might help locate him. Inside Humphrey, you can now also battle all of those Sweetheart Clones that the Slime Sisters had made: You'll find Mutantheart inside of Marina's room, and you'll be able to poke her, pet her, and fight her. BRANCH CORAL states that HUMPHREY is "The Oldest", and has lived for so long that he lost his sense of morality, explaining why he was so quick to decide to devour OMORI and friends despite being friendly to them earlier. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. Once we've fully crossed the bridge, we'll be treated to a cutscene, which we won't cover because spoilers. This leads into a door, which leads you into a laboratory area with nothing of interest but some Confetti next to a door. You enter this area by going to the Vast Forest then climbing the long ladder up. The Kite Kid is what you'd call an optional Mini-Boss, but we're so overleveled that this battle is very very easy. Today's his 10th birthday, and he's awaiting him with some cake, but he won't come, so go to his bedroom and let Kel push him a bit. Walk all the way right, and you'll eventually find a, There's another similar room, though themed like a forest and with a pickable, There's one small room with a cat atop a table, and a butler nearby. The insides of HUMPHREY are mainly pink, with his intestinal liquids being green. Explore a strange world full of colorful friends and foes. That done, take the elevator to the left of the reception, in which you can heal, save, and pick up some Fruit Juice? You'll reach some underwater avenue. Your all-access pass to. Explore a strange world full of colorful friends and foes. You can exploit Kel's Rebound and Omori's several Emotion-related Skills to deal considerable damage to them. HUMPHREY as a character and setting can be taken as an allegory for HEADSPACE and SUNNY himself. Also works on the toll booth with the spinning wheel - instead of having to spin it. To exit this specific room, you must. There are three paths to take that lead further into him and you must reach the end of these paths to proceed further into him. Let's enter the pizzeria first, and we'll be treated to a cutscene in which we observe Aubrey and her gang eat a pizza and chat. Another thing you can do that they didn't mention is to go to Hero and Kel's room prior to eating dinner, where they will compare heights and ask you to tell them who's taller. Aubrey can beatdown or headbutt, and Omori can do whatever he wants. Finally, you can impart more Math and Grammar Lessons if you started with such job-line the day before - or, well, do it your alumni worksheets while they go play outside. Moving Day - Normal Route Endings. You can talk to her to challenge her to a battle, in an amicable manner, but beware, because she is not forgiving. Mid-battle, he'll raise all of his stats back, so bring them back down again or you're toast (literally)! You can view them all, then try to find your way east then down, then back west and up, and you should arrive to a special area with a floating curtain. You'll first reach several corridors full of enemies and with food falling from above. Phase two however, is absolute madness. V - In the area you go when you go left in the first room after entering Humphrey (Molly's area). HUMPHREY, also known as SLIME GIRLS LAIR, is the final mandatory location for the HEADSPACE segments in OMORI. We'll arrive to a small hallway, with only one door apart from the elevators'. HUMPHREY (FACE) is an enemy and the final phase of the final boss fought by OMORI and friends for the HEADSPACE segments of the game. Don't interact with it, or it'll attack you, dangerously lowering your Health. Take it. Tag Aubrey immediately, and find your way through until you reach the elevator. It leads into a snowy peak: walk all the way up until you find a Key and a Picnic Basket; pick up the first then save using the second. Collect the keys necessary to spell the final phrase. They want to play hide-and-seek, and are hiding somewhere. In it, you mainly incarnate a kid and their alter ego, named Omori, who embarks -along with his. Talk to him, and it'll keep progressing; and when the game gives you the option, save him. You can use the Pepper Spray that we've picked up to instantly defeat them and obtain the The Art of Self-defense achievement as well. Let's go one by one: The basement is rather small. HUMPHREY then says he is going to take a nap and sinks down, leaving him inaccessible. This page is rather long, so feel welcome to freely browse it through the following table of contents. S Key: Undersea Highway - Found inside a clam between the two toll booths. That done, you can leave this area and we can return to the main task at hand. After the party beats HUMPHREY, they have completely forgotten about BASIL. Sad And Stab While Getting Setup While everyone's getting set up for an all-out assault, have Omori make himself sad to land some critical hits on Pluto Expanded. So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". after Humphrey. Pick it up then use the keypad to get to the "Concierge". The battle border that appears when Humphrey changes his form from Swarm to Grande. may not be appropriate for all ages, or may not be appropriate for viewing at work. Omori - How to Solve Three Color Puzzles (Laboratory Inside the Whale's What we'll need to do here is not explore in search for that one door that lets us advance, but go through each individual door to collect the Keys that are inside them: luckily, for most of them, sets of footprints will guide you towards them. The Maverick's brother and sister are actually under his bed, on the first floor room to the left. To get there, just interact with the trees where he stood. You can play the slots that are here, though I don't really see a motive for that (either in real life or in game). Perfectheart's first phase is rather manageable, and in it she'll be capable of dealing moderate to a single target, or use an attack that deals damage equal to their current Health minus 1. Enraged given his incapacity to pick one, he'll just up and leave, leaving us $50 to choose a Floor Lamp to buy. They'll all then leave, except for Aubrey, who in a fit of rage will push Basil into the lake, and since he doesn't know how to swim, he'll begin to drown. The whirlpool where HUMPHREY once rested now leads into a red stream, and the party is stopped along the way as a disembodied voice provides exposition on OMORI 's past journeys and BLACK SPACE. In there, Humphrey will attack us - time for the real Boss battle. This time, we'll be immediately dropped into the Neighbour's Room, but none of our friends will be there. And just like the last time, you can take the faced trapdoor by the wall to return to the starting hub. He is extremely sadistic, toying with OMORI and his friends and telling them that their struggle is futile. I also found that after entering Humphrey, I couldn't water any flowers. If you want to just finish the story, pick up the last Hangman keys if you want and then jump into the vortex where Humphrey was. He'll then go back to sleep, leaving a portal behind. Now just head north until you reach a dock going across a waterfall. Be ready to take some party-wide damage. Then, if you walk over to the opposite side (east), you'll find Sharleen by a pool: you can enter this pool to go to the Ghost Party. FYI, if you go talk to Pluto after beating him in Jawsum's office, Kel will gain 50 heart. What is the correct abbreviation for the word "weight"? Then, Humphrey will eat them; and you'll regain control: it's time to run away! Go back to the Last Resort and enter Jawsum's Office. When Hero remembers it all, he stands up to him, prompting an immediate Boss battle. After asking their mom, we'll be free to leave, but feeling bad about leaving her alone, Hero will ask that we get her some Flowers from Fix-It. However, it also requires that you hit Humphries that block your way out, and hit others so that they make bridges for you. Once he's been taken inside, go to his room so you and Kel can check up on his state. This implies he knows about the HEADSPACE cycle of blissful ignorance, and may even be trying to perpetuate it. Right above that table, there'll be another, with a happy NPC who'll gift us 100 Clams. Roboheart is found at the end of the hardest puzzle room, one level above. However, all of those plus the elevator (shaped like a big lump of Humphrey between them) do not work. Still hard though, because they now come in pairs: I reccomend you rely on Omori's Hack Away and Kel's Rebound abilities, as they hit multiple foes with one attack. All trademarks are property of their respective owners in the US and other countries. Also I don't know why this guide never mentioned Snaley who will challenge you three times along your path through the construction zone (if you choose to not skip it via the toll booth method I mentioned). Now we can return to Mari and move ahead. (spoiler-ish!) By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. However, nothing that shouldn't be manageable for us, even when our party has been reduced to just Omori and Kel. Then, when you enter the main room (the one with the stairs), Hero will go into the piano room (first floor to the right). Jan 4, 2021 @ 1 . The second room just holds a big pool filled with balls, which seem to do nothing at all. (spoilers) I'm stuck in sweetheart's castle, help? :: OMORI General Once you've done both sides, go back outside and you should find the last two Humphries you needed to form a bridge there. Edit Preferences. You mandatorily find this Key during the Prologue. So you can just head forward and you'll go through a new waterfall. HOW DO I BEAT HUMPHREY :: OMORI General Discussions - Steam Community This leads you into a small passage in which you'll be treated to a cutscene regarding your friends' memories. Beat Mr. Jawsum and not only you'll all be freed from his evil contracts, but also gain the Buy high, sell low achievement. So let's look for one: take the raft, and let's go onto exploring each possible area we can go to: The left area ultimately leads to a big room with a trap: there are three puzzles we must solve to deactivate it, by interacting with the screens next to the giant chunk of dynamite that is there: Having done the last puzzle, a teleporter will be enabled at the top of the room, which you can take to view a cutscene involving Sweetheart and Molly, one of the "witches" that live inside Humphrey. Omori: Where To Find All Required Hangman Keys - Gameranx Not only it is full of items and new enemies (, Going to the left and through the construction site, you'll skip the rest of the, Going left leads to a dead-end, though you can chat with some of the, Similarly, going right has the same effect, though the hallway you're dropped into contains a, Going up leads to a small coral tree you can talk with and ask him questions about, Meanwhile, going left leads into a small shore with another teleporter in it, which leads into a new area: in here, just walk all the way up then enter the creepily-shaped cavern. Alright, time for Omori to take over. You see, there are multiple doors here; but before we even enter any of them, pick up the Key that should be next to you. If I don't be careful, she might cause a flood! But let's take it easy here and do some optional activities first. We want him to be as less dangerous as possible. With two of the errands done, we'll be good to go back to Kel's House, but why not work our part-time job in OtherMart, while we're at it? 15 Things We Wish We Knew Before Starting Omori - TheGamer Once you've escaped the area the cat will still follow you, but a jpeg of a Hot Dog will fall down and crush it - know that you can pick the Hot Dog, a free item! HUMPHREY also serves as the final mandatory boss and location for the HEADSPACE segments of the game. Anyways, you should note that there are two water current exits to the bottom of the map: the one to the left points up and the one to the right points down, so we'll take the one to the right. Luckily, it's a short walk from Pinwheel Forest, and we'll arrive there in no time. I need help with Humphrey :: OMORI General Discussions - Steam Community For tips and strategies on how to defeat him, see the following pages down below for the phases of his boss fight. It is a very lengthy fight, since Pluto's health is seemingly infinite: it'll take time, but you'll get there. Keep using it as the place becomes clearer and clearer, and the battle finally ends. The group all appear distressed (excluding OMORI) at the thought of . I recommend you Tag Aubrey and keep as her, since there's a lot of roadblocks around here. i didnt collect the two keys VITAL to finishing the black space hangman.. theyre right outside where u enter humphrey but ive already defeated him and idk how to get back to that area can anyone help? And just like then, you'll need to hang on (just use Calm Down/attack while it listens you struggle) until a mystery voice tells you which Skill to use: in this case, Persist. Just go there, buy some, then drop them off at Kel's House. You can also interact with the playground items to play with them, all alone. After Speed has been taken care of, why not lower her Attack, at least it will make her a tad less dangerous. You can now access the second floor using the stairs to the sides of the room. In here, I used the trusty strategy of using multi-hit attacks with everyone but Hero (who as usual, heals), that is after lowering her Speed and Defense. Is there anything I'm missing? After defeating Mr. Jawsum, he'll call his second-best employee: Pluto. Just go to the left from the hub and you'll appear in a room with a bomb, and if you go down some teleporters - the room you want to go to is the one reached by the middle teleporter, and once there use the middle, right then left teleporters to reach the final room. Scan this QR code to download the app now. At last, we'll be able to return to Kel's House. Humphrey's original design in the 2018 demo. FEED HUMPHREY is a quest in OMORI. Follow him, then follow the bloody trail until you reach a struggling Basil. Somehow, Kel will convince the boss shark to let him and Aubrey free, but as soon as they mention Hero, Jawsum refuses. Now exit the kitchen towards the living room, and you'll be able to view the Photo Album with your friends. Then, get out and you'll find it back on its place; keep throwing it again and again and watch as it becomes just like, Entering the first room you'll find a newlywed couple of, The first room contains one of the ghosts you had to find for the. Each bud seems to be tasked with something by the SLIME GIRLS or just there to fill the emptiness of his gut with mundane activities, such as games and relaxing. To complete the first bridge, you must walk up into the lab-like zone. First, you can enter the house next to Basil's to meet that father whom you had helped pick a gift for his son. You'll now appear in an imaginary representation of Sunny's house, flooded by water. Before you ask: I've stabbed myself in the white room, got dragged through the imaginary door in my house, saw (SPOILER!!!). Omori Puzzle Guide Introduction. This floor, again, has the same layout, but is under construction. It only serves as the third phase for the first HUMPHREY encounter. Going south you find yourself surrounded by thick fog that doesn't let you through, so we'll have to return to the starting stump area. I went back to vast forest but nothing seems to be happening. We'll drop off into a small corridor full of portraits depicting the owner's lineage. "Winning" the hangman game is the next step of progression. Humphrey Grande ejecting the party out of his body after defeating him. Because it's still the same for me. This leads to a current-like maze, you can take whatever path you want, it doesn't matter since you'll always arrive to the same area: another hub like zone in which you can talk to a Humphrey in the island to build a bridge. We've now reached the final point on our adventure: we can get to Basil for as long as we complete the Hangman, with little keys left, but doing so will close us off the Dream World for the rest of the game. SPOILERS!!! Go back then take the next tollbooth to advance in the, In the second floor of the construction site, you'll be able to enter a cave. Finally, something that isn't trash: it appears as an "Important" item, though we don't really know what we can use it for yet. How to bring Humphrey Omori back to surface? On this page, we'll be explaining how to access the Resurfaced Humphrey and its contents. OMORI ROUTE, Part 5: THE ABYSS and ABBI'S TENTACLES. Remember, Fix-It is at Faraway-Plaza, right to the north. OMORI Walkthrough - Two days left (Normal Route) - Neoseeker The player will meet HUMPHREY in HUMPHREY'S CAVE on TWO DAYS LEFT for both routes, after they make their way though the twist and turns of the DEEPER WELL chasing after SWEETHEART. I know from the ominous speech after you go into the whirlpool Humphrey left that there is something important in the vast forest. Let's make it brief this time, though: the activity is the exact same, but the locations have changed. It's able to attack single enemies, throw Dynamite that deals damage to every unit (including himself), and use the B.E.D. It's a nice area for Experience and Clam farming, but sadly lots of sections are blocked behind destructible items, and as we haven't gotten Aubrey back yet, we'll have to return here later. If not, and you still have a few stray keys left, it shouldn't take too long to find them, the required ones are in pretty simple spots. Once you've reached Mari she'll finally remind you both of your true objective: you need to rescue Basil, so get on with getting your friends out of there and going back to look for him. Interacting with the hole in it will reveal a Seashell, which you can bring to the All-American Blue-Haired Girl in the park which, if you've given three others beforehand like we did in our past walkthrough page, will result in her giving us a Seashell Necklace, an equippable item that increases Defense, Health and Juice. You should walk around until you find Omori and his room . Well, first of all, exit the Last Resort. Still, it'll chase you down once you go past it - this is a puzzle of speed, so our advice is be quick. After all that, we'll wake up ashore, alongside Basil. After nearly getting devoured by the whale himself, OMORI and friends find themselves stranded inside of HUMPHREY's gut. Purchase whatever you want and return to the cave exit we came from: time to enter the construction area. Eventually, without even having explored all other rooms, a door will glow red. He's still hungry, however, and speaking to him will trigger the FEED HUMPHREY side quest. I just need C, I think, WaitYou saw Mari's ghost throughout the blank space?